include("shared.lua")

function ENT:Think()

if self.Entity:GetOwner():GetNWBool("Camera") == true then
if LocalPlayer() == not self.Entity:GetOwner() then
self.Entity:SetColor(255,255,255,255)
elseif LocalPlayer() == self.Entity:GetOwner() then
self.Entity:SetColor(255,255,255,255)
end

elseif self.Entity:GetOwner():GetNWBool("Camera") == false then
if LocalPlayer() == not self.Entity:GetOwner() then 
self.Entity:SetColor(255,255,255,255)
elseif LocalPlayer() == self.Entity:GetOwner() then  
self.Entity:SetColor(0,0,0,0)
end
end
end

function ENT:Draw()
self.Entity:DrawModel()
end
